Squares in Hue — Catalogue Monochromatic Grid System
A study in monochromatic grids

Squares in Hue

Two hundred and fifty squares, one hue, scattered across a field of its own colour.

For fashion houses, textile studios and surface designers. Each composition is generated from a numeric seed and can be licensed, adapted or commissioned to your brief.

Issue Squares in Hue — Autumn 2026
Discipline Generative Composition
Edition Seed-based · Open series
00 / Statement Artist Statement

A single hue — darker where the ground lies, brighter where the shape sits.

I am an Iranian-born artist working at the intersection of classical textile logic and generative systems. My work begins with a simple observation: the woven surface — repetitive, mathematically structured, infinitely variable — has always been a form of computation, long before computers.

Squares in Hue is a study in monochrome: the entire composition draws from a single hue, but two brightness levels. A dark ground sets the mood; brighter squares scatter across it at near-random positions and sizes. The result reads as structure without being orderly — pattern without being repeated.

Each seed picks the hue, and the hue alone. Everything else — the number of squares, their sizes, their positions — is the same for every composition. What changes from seed to seed is the mood: red, yellow, teal, violet, green. Each piece is defined by a numeric seed and can be regenerated, documented, and adapted for textile, print, and surface applications.

On AI tools — where I encountered technical obstacles, I turned to AI tools for debugging and code optimization. Every structural, aesthetic, and conceptual decision remained my own.
01 / Plate

Scattered,
not just placed.

02 / Surfaces

One hue.
Many surfaces.

The same seed, presented as an archival print — and applied across fabric, scarf, textile and wall surfaces without loss of structure.

Plate 001 Archival print · 1 : 1 · Open edition

Applied across surfaces.

Every surface below is drawn from the same numeric seed — its repeat, orientation and scale adapted to the material, while the underlying structural logic remains identical.

iPrint
Archival print
1 : 1 · Cotton rag
iiScarf
Silk scarf
3 : 1 · Twill silk
iiiTextile
Fabric yardage
4 : 3 · Repeat tile
ivWall
Wallpaper
2 : 3 · Vertical repeat
03 / Process

Structure
behind the scatter.

01 / Seed

Variation

A numeric seed picks a single hue. Everything else — the background brightness, the square brightness, the square count, the size range — is fixed. Only the hue changes; the composition rotates through the colour wheel one seed at a time.

02 / Scattering

Geometry

250 squares are scattered across the field at seeded random positions and sizes. Some fall inside the canvas; some spill over its edges — a deliberate choice that keeps the composition open rather than framed.

03 / Surface

Application

The resulting composition becomes a surface-design asset — explored across garments, textile prints, wallpaper and other pattern-driven applications.

04 / Archive

Selected
seeds.

8 compositions · Open series Click any plate to load it above
For brands & studios

One system.
Many surfaces.

Squares in Hue is a generative design system rather than a single artwork. Its monochromatic language can be adapted for fashion, textile development and other surface-oriented contexts — while maintaining a computational origin.

i
Licensing Existing seeds from the archive, licensed for production use.
ii
Commission New compositions designed to your palette, repeat and product.
iii
Systems A private generative tool built for your studio's ongoing use.
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