A grid of small foods becomes
a surface with its own kitchen.
I am an Iranian-born artist working at the intersection of
illustration and generative systems. My work begins with a
simple observation: the drawn object — small, recognisable,
infinitely variable — has always been a form of computation,
long before computers.
Food Grid renders a 16 × 16 grid of tiles,
each containing a small illustrated food drawn from a
list of fourteen options: apple, orange, pear, cherry,
banana, strawberry, grape, avocado, donut, croissant,
chocolate, macaron, sushi, cheese. Each tile has its own
slight rotation, its own size variation, and its own colour
from a harmonic palette of eight hues.
Behind the grid: a soft background wash in a random
hue and low saturation. The result sits between
illustration sheet and textile repeat. Each piece is
defined by a numeric seed and can be regenerated,
documented, and adapted for print, textile, and surface
applications.
On AI tools — where I encountered technical
obstacles, I turned to AI tools for debugging and code
optimization. Every structural, aesthetic, and conceptual
decision remained my own.