A grid of flat planes becomes
a stage with its own gravity.
I am an Iranian-born artist working at the intersection of
geometric abstraction and generative systems. My work begins
with a simple observation: the composed plane — flat,
self-contained, infinitely variable in arrangement — has
always been a form of computation, long before computers.
Deconstructed Stage renders a 2–3 × 2–3
grid of sheared quadrilaterals in a Suprematist palette of
red, blue, yellow, and black. Each plane is offset by a
random shear in one of two directions, so the grid reads as
tilted, floating, or about to fall. Some cells are empty
(about 15%), producing rhythm and breathing room inside the
composition.
A heavy border frames the composition on all sides, and a
paper-toned ground holds the planes in place. The result
sits between Suprematist painting and Constructivist poster.
Each piece is defined by a numeric seed and can be
regenerated, documented, and adapted for print, textile,
and surface applications.
On AI tools — where I encountered technical
obstacles, I turned to AI tools for debugging and code
optimization. Every structural, aesthetic, and conceptual
decision remained my own.